- Undealt hero tier list: The main DPS hero holds S tier across all three phases
- Frontline tank starts at B tier early but climbs to S tier late game
- Support hero feels weak at launch, becomes decisive late game
- Investment rule: Forge weapons for damage dealers first, armor for the tank second
- Fixed party: All four heroes fight together, so tiers measure where to invest, not who to drop
How the Undealt Hero Tier List Works
Undealt is a corner-screen idle RPG where a fixed party of four heroes battles automatically. That changes what a tier list means: you never bench a hero, so rankings are about when each hero peaks and where to spend your limited forge materials and skill points first.
The four roles in every party:
| Hero Role | Combat Function | Key Stats |
|---|---|---|
| Main DPS Hero | Primary physical damage dealer | Attack, Crit, Attack Speed |
| Frontline Tank Hero | Defense and crowd control | Max HP, Block, Damage Reduction |
| Ranged Damage Hero | Secondary damage and target coverage | Ranged Damage, Evasion |
| Support / Healer Hero | Healing and party-wide buffs | Buff Strength, Healing Power |
In gacha-style games, a B-tier hero gets replaced. In Undealt, every hero stays in the party forever — a "low tier" rating just means "invest later," not "ignore." The support hero is the clearest example: weak on paper early, irreplaceable late.
Full Tier Rankings by Game Phase
Because each hero peaks at a different point in progression, the tier list is split into early, mid, and late game ratings. Early game favors raw damage to push stages, mid game rewards frontline durability, and late game the support's scaling buffs become decisive.
| Tier | Hero | Role | Early | Mid | Late | Output | Survivability | Growth |
|---|---|---|---|---|---|---|---|---|
| S | Main DPS Hero | Primary physical damage | S | S | S | 10/10 | 6/10 | 10/10 |
| A | Frontline Tank Hero | Defense and CC | B | A | S | 5/10 | 10/10 | 8/10 |
| A | Ranged Damage Hero | Secondary ranged damage | A | B | A | 8/10 | 5/10 | 7/10 |
| B | Support / Healer Hero | Healing and buffs | C | B | S | 4/10 | 7/10 | 9/10 |
Detailed notes on each placement:
Main DPS Hero — S Tier
Carries stage progression at every phase. Highest priority for weapon forging and damage skill unlocks. If you can only invest in one hero, this is the one.
Frontline Tank Hero — A Tier
Underrated early but becomes essential as stages hit harder. Shift forging priority to armor the moment your damage stalls on a stage.
Ranged Damage Hero — A Tier
Strong early push, dips mid game, then scales back up with better gear. Second priority for weapon upgrades after the main DPS.
Support / Healer Hero — B Tier
Feels weak at launch, but late-game buffs multiply the whole party's power. Invest steadily — small, consistent spending, never heavy early.
Do not neglect the tank during the mid game because your DPS is still clearing stages. When enemy damage spikes, an under-geared frontline collapses fast and your offline idle earnings tank along with it — park the party on a stage they clear reliably, not one where they die repeatedly.
Investment Priority: Where to Spend First
Tier ratings translate directly into an investment order. Follow this sequence to get the smoothest stage-pushing curve from launch through endgame.
| Priority | Investment | Target Hero | Why First |
|---|---|---|---|
| 1 | Weapon forging | Main DPS Hero | Clearing stages faster increases all income |
| 2 | Damage skill unlocks | Main DPS Hero | Core damage skills spike power hardest |
| 3 | Weapon forging | Ranged Damage Hero | Second weapon for total party output |
| 4 | Armor forging | Frontline Tank Hero | Survival needed once stages get harder |
| 5 | Healing/buff skills | Support Hero | Steady, not heavy, investment from mid game on |
Early Game: Feed the Main DPS
Push weapons and damage skills onto the main DPS hero first. Fast stage clears raise gold, material, and drop income across the board, which funds every later investment.
Mid Game: Solidify the Frontline
When progress stalls, switch forging to tank armor. Frontline durability unlocks harder stages and keeps your idle farming stable overnight.
Late Game: Scale the Support
In the endgame, support buffs multiply the entire party's power. Deep-invest the support's buff and healing skills once the other three heroes have solid baseline gear.
Rebalance at Every Milestone
New skill tiers unlock after stage milestones. Revisit skill order and forging targets each time — the optimal investment target shifts as each hero peaks.
Unlock a hero's full basic skill set before deep-specializing. A broad foundation gives a bigger early power spike than maxing a single node — revisit and specialize after each stage milestone.
Card Synergies That Shift Hero Rankings
Cards in Undealt rewrite the rules of battle, and certain cards effectively raise a hero's tier by fixing their weakness or amplifying their strength.
| Card | Category | Effect on Tier Rankings |
|---|---|---|
| Rule Rewrite: Extra Turn | Rule Rewriting | S-tier pick; extra actions multiply the main DPS hero's value even further |
| Rule Rewrite: First Strike | Rule Rewriting | S-tier pick; bursting enemies pre-action helps push stages beyond your gear level |
| Offensive Surge | Damage Boost | A-tier; party-wide attack boost, core for stage-pushing decks |
| Guardian Aegis | Defense / Sustain | A-tier; frontline shielding raises the tank's effective survivability |
| Loot Whisperer | Economy / Farming | B-tier in combat, higher for idle farming decks; boosts gold and material drops |
Cards slot into a shared deck that applies to every battle, so card choices act as a party-wide tier modifier. If your frontline is struggling, Guardian Aegis can temporarily do the work that armor forging would — buying time until you can craft the real gear.
Hero Progression Checklist
Track your party's development against these milestones. Each one marks a point where tier priorities shift.
Hero Investment Milestones:
- Forge first weapon for the main DPS hero
- Unlock core damage skills for both damage dealers
- Complete a full baseline armor set for the frontline tank
- Begin steady support-hero skill investment by mid game
- Deep-invest support buffs for late-game scaling
- Re-check skill and forge priorities after every stage milestone
FAQ
Q: Which hero is best in the Undealt tier list?
The Main DPS hero ranks S tier in early, mid, and late game. It carries stage progression at every phase and should receive the first weapon forges and damage skill unlocks.
Q: Is the support hero worth investing in early?
Only lightly. The support starts at C tier early game but reaches S tier late game when scaling buffs multiply the whole party's power. Invest steadily rather than heavily in the early phases.
Q: Why does the ranged damage hero drop to B tier mid game?
The ranged hero has a strong early push but scales slower than the main DPS until better gear catches up. Keep it as your second weapon-forging priority and it returns to A tier in the late game.
Q: Does the fixed four-hero party mean tiers matter less?
Tiers in this hero tier list measure investment priority, not roster selection. Since all four heroes always fight, a low early rating simply tells you to spend forge materials and skill points elsewhere first.