- Undealt loot drops continuously from auto-battles, so handling it correctly drives progression speed
- Salvage white/green gear for materials — selling it yields almost nothing
- Tradeable endgame drops should be price-checked on the Steam Market before salvaging
- Scrap Metal is never sold — it feeds nearly every early forge recipe
- Loot Whisperer card boosts gold and material drops for idle farming decks
How Loot Works in Undealt
Undealt is a corner-screen idle RPG where four heroes battle automatically and loot drops faster than you can equip it. Your job between fights is deciding what to keep, salvage, or sell — and that decision loop is where most new players lose hours of progression.
Loot arrives from three main channels, each with different value:
| Source | Typical Drops | Best For |
|---|---|---|
| Idle stage farming | White/Green gear, Scrap Metal | Steady materials and gold income |
| Elite enemy kills | Blue/Purple gear | Build-correct upgrade pieces |
| Endgame boss kills | Tradeable items, Cursed Essence | Steam Market profit, high-tier crafts |
Before logging off, always park your party on a stage they clear reliably. Offline rewards are based on your highest reachable stage — dying repeatedly wastes your entire idle session.
Loot Tiers & Drop Quality
Each rarity tier has a clear role in the loot economy. The tier determines your default handling action before you even inspect affixes.
| Tier | Source | Default Action | Exception |
|---|---|---|---|
| White | Standard stage drops | Salvage | None — always salvage |
| Green | Standard stage drops | Salvage | None — always salvage |
| Blue | Elite drops | Keep if main stat fits your build | Otherwise salvage |
| Purple | Elite drops | Keep if main stat fits your build | Otherwise salvage |
| Rare+ (tradeable) | Endgame bosses | Check Steam Market price first | Sell if it holds real value |
Never invest enhancement materials into common or low-rarity items. Save them for gear you will keep across multiple stages — wasted enhancements on whites and greens are the most common beginner mistake.
Only reroll affixes on gear with a good base using Cursed Essence, and never reroll blue or lower items. The essence is a rare drop reserved for high-tier crafts.
Keep, Salvage, or Sell: Decision Flow
Run every drop through this sequence in order. It takes seconds per item and prevents both material waste and missed market value.
Check for the Tradeable Icon
Look at the item tooltip. If the tradeable icon is present, open the Steam Community Market and check its price history before doing anything else. Some endgame drops sell for real value.
Compare Main Stat to Your Build
If the main stat matches your hero's build priorities, equip it or store it. A Purple piece with the wrong main stat is still salvage fodder.
Salvage Everything Else
White and green gear goes straight to salvage — selling yields almost nothing compared to the crafting materials you gain.
Route Materials to the Forge
Feed Scrap Metal into weapon upgrades for your two damage dealers first, then armor for the frontline. Faster clears increase all income.
Weapons for damage dealers first, then frontline armor, then support gear. Spread forges evenly only after every hero has a solid baseline set.
Best Loot Drop Sources by Material
Knowing which source drops which material saves you from farming the wrong stages. Match your farming route to what you actually need next.
Scrap Metal
- Common from idle stages
- Also from salvaged white/green gear
- Never sell — used in nearly every early recipe
Cursed Essence
- Rare drop from elites and bosses
- Reserved for high-tier crafts
- Do not spend on low-level rerolls
Tradeable Items
- Endgame boss drops
- Cosmetics, rare gear, deep-stage materials
- Price-check before salvaging
Slot the Loot Whisperer card into your farming deck. It does not change combat outcomes, but it increases gold and material drops — ideal for decks running while you idle.
Loot Farming Checklist
Loot Management Milestones:
- Salvage all white and green drops into Scrap Metal
- Equip build-correct blue/purple pieces on both damage dealers
- Price-check every tradeable drop on the Steam Market
- Stockpile Cursed Essence for rare+ affix rerolls
- Add Loot Whisperer card to the idle farming deck
FAQ
Q: Should I sell white and green loot in Undealt?
No. Salvage it instead. Selling low-rarity gear yields almost nothing, while salvaging returns crafting materials like Scrap Metal that feed nearly every early forge recipe.
Q: How do I know if an item can be sold on the Steam Market?
Check the item tooltip for the tradeable icon. Regular leveling loot is account-bound and cannot be listed. Tradeable items come mainly from endgame bosses, cosmetics, and special crafting materials.
Q: When should I reroll affixes on gear?
Only on rare or higher items with a good base, using Cursed Essence. Never reroll blue or lower gear — the essence is too scarce to waste on items you will replace quickly.
Q: Which loot drops should I equip first?
Prioritize weapons for your two damage dealers, since faster stage clears increase all income. Then armor your frontline hero, followed by support gear.