- Undealt AFK farming runs on the four-hero auto-battle loop while you are away
- Offline rewards are based on your highest clearable stage, so park on a safe stage before logging off
- Stage-clear speed beats boss damage for farming income — build for clear speed
- Salvage white/green gear, keep only build-correct blue/purple pieces
- Loot Whisperer card boosts gold and material drops during long idle sessions
How AFK Farming Works in Undealt
Undealt is built as a corner-screen idle RPG: your party of four heroes fights automatically while you manage gear, skills, and rule-rewriting cards between battles. AFK farming means the game keeps generating loot, gold, and materials whether you are watching or not — the Steam page confirms both automatic combat and offline progression as core features.
The single most important rule: offline rewards are calculated from your highest reliably clearable stage, and they accumulate up to a capped duration. A stage your party clears 100% of the time earns far more over a long AFK session than a harder stage where heroes die repeatedly and progress stalls.
Do not idle on your wall stage (the highest stage you can barely beat). Deaths reset clear consistency and shrink your effective offline income. Drop 2-5 stages below your wall for reliable overnight farming.
Choosing the Best Farming Stage
The right farm stage depends on what you need. Pushing stages unlocks better loot tiers, but parked farming gives steadier material and gold income. Use this reference to decide where to park your party:
| Goal | Stage Choice | Why It Works | Watch Out For |
|---|---|---|---|
| Gold income | Highest 100%-clearable stage | Consistent clear rate maximizes drops per hour | Dying heroes halt income |
| Materials (Scrap Metal) | Mid stages with fast waves | Salvaged white/green gear feeds every forge recipe | Slower if waves drag |
| Tradeable drops | Endgame boss stages | Only these drop Steam Market tradeables | Slower clears; check drop rates per hour |
| Skill points / XP | Highest stage you can push | Progression milestones unlock skill tiers | Not sustainable AFK |
| Event farming | Event-tagged stages | Bonus card and chest rewards | Limited-time availability |
Push Sessions
- Active play while you watch
- Progress stage milestones
- Unlock new skill tiers and loot bands
Parked Idle
- Overnight / workday sessions
- Stage 2-5 below your wall
- Focus on consistency over ceiling
Market Farming
- Endgame stages with tradeable drops
- Track drops per hour and convert to market value
- Switch routes when the math favors another stage
Before logging off, watch three full battle cycles. If any hero dies even once, drop down a stage. A perfect clear rate is worth more than a few stages of item level.
Building an AFK Farming Setup
The best AFK builds optimize stage-clear speed rather than boss burst. Skill points and forge investment should follow a clear priority order so nothing is wasted during long idle stretches.
Set Your Farm Stage
Park your party on the highest stage they clear without any deaths across several cycles. Confirm the battle log shows consistent wins before you leave.
Optimize for Clear Speed
Prioritize weapon forging for your two damage dealers first — faster clears increase all hourly income. Follow with armor for your frontline, then support gear.
Slot Farming Cards
Equip the Loot Whisperer card for extra gold and material drops, and pair with damage multipliers like Offensive Surge so waves die quickly.
Fix Skill Priorities
Max core damage skills on your main DPS first, survivability on the frontline second, healing and buffs on support last. Full basic sets before deep specialization.
Claim and Reinvest
Collect accumulated offline rewards from the mailbox or idle screen when you return, then reinvest into forges and skills before the next session.
Every idle session feeds the forge: salvaged white and green gear becomes Scrap Metal, which funds the weapon upgrades that push your farm stage higher. The loop compounds.
Best Cards and Heroes for Idle Farming
Cards are Undealt's rule-rewriting signature, and several of them directly multiply AFK farming output. Heroes peak at different phases, so your investment order should match where each one shines.
| Card | Category | Effect on Farming | Rating |
|---|---|---|---|
| Loot Whisperer | Economy / Farming | More gold and material drops per battle | B (farming core) |
| Rule Rewrite: Extra Turn | Rule Rewriting | Extra actions multiply clear speed | S |
| Rule Rewrite: First Strike | Rule Rewriting | Bursts dangerous enemies before they act | S |
| Offensive Surge | Damage Boost | Party-wide attack multiplier, faster waves | A |
| Guardian Aegis | Defense / Sustain | Keeps frontline alive on harder farm stages | A |
For hero investment while farming, the main DPS hero is the top priority at every phase (S-tier across early, mid, and late game) — it carries stage progression and deserves weapon forging first. The frontline tank becomes essential mid game as stages hit harder, and the support's scaling buffs turn decisive in late game, so invest steadily rather than heavily early on.
A farming deck does not need maximum combat power. Loot Whisperer plus a clear-speed card like Extra Turn often outperresents a pure damage deck for hourly resource income.
From Idle Loot to Steam Market Profit
Undealt integrates with the real Steam Community Market, which turns AFK farming into potential Steam Wallet funds. Certain endgame drops — cosmetic gear skins, rare endgame equipment, and special crafting materials — can be listed for sale, while regular leveling loot stays account-bound.
| Item Type | Source | AFK Handling |
|---|---|---|
| Cosmetic gear skins | Endgame content | List on market; check price history first |
| Rare endgame equipment | Endgame boss drops | Check market price before salvaging |
| Special crafting materials | Deep-stage content | Hold during hype windows, sell into spikes |
| White / green gear | Standard stage drops | Salvage — selling yields almost nothing |
| Blue / purple gear | Elite drops | Keep only build-correct main stats |
The reliable profit loop: farm endgame stages with the highest tradeable drop rates per hour using a clear-speed idle build, track drops per hour, and convert to expected market value before switching routes. Remember that Steam's transaction fee applies to every sale, and undercutting too aggressively crashes prices — sell in small batches instead.
When mass farmers flood a specific drop, prices collapse quickly. Diversify what you farm so a single price crash does not wipe out your idle income stream.
AFK Farming Checklist
Before Every Idle Session:
- Park on a stage with a 100% clear rate
- Equip Loot Whisperer and a clear-speed card
- Forge weapons for both damage dealers
- Salvage all white and green gear into Scrap Metal
- Claim offline rewards and reinvest before logging off
Keep rough notes on drops per hour per stage. Numbers beat intuition when deciding whether to push, park, or switch to a market-farming route.
Q: Does Undealt AFK farming work while the game is closed?
Yes. Undealt continues progressing offline, with rewards calculated from your highest reliably clearable stage and accumulating up to a capped duration. Claim them from the mailbox or idle screen when you return.
Q: What is the best stage for AFK farming?
The highest stage your party clears without any hero dying. For long sessions, dropping 2-5 stages below your wall stage usually produces more total income than fighting at your ceiling.
Q: Which card helps idle farming the most?
Loot Whisperer directly increases gold and material drops, making it the core farming card. Pair it with Rule Rewrite: Extra Turn or Offensive Surge so waves clear faster and you trigger more drops per hour.
Q: Can AFK farming earn real money in Undealt?
Certain tradeable drops — cosmetic skins, rare endgame equipment, and special crafting materials — can be listed on the Steam Community Market for Steam Wallet funds. Regular leveling loot is account-bound and cannot be sold.